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AI Insights · Timothy · January 2022

Top 5 Hypercasual Games Performance in Ukraine for Q4 2021

Discover the performance trends of the top 5 hypercasual games in Ukraine during Q4 2021, including their weekly downloads, revenue, and active users.

Top 5 Hypercasual Games Performance in Ukraine for Q4 2021

The fourth quarter of 2021 saw significant activity in the hypercasual games market in Ukraine. Here’s a detailed look at how the top five hypercasual games performed on a unified platform, with data sourced from Sensor Tower.

Going Balls showed a notable increase in weekly revenue, peaking at around $144 in the final week of December. Weekly downloads for the game witnessed a consistent rise, starting from approximately 29.5K in late September and reaching 51K by the end of December. The game also saw fluctuations in its weekly active users, starting at 108K and peaking at about 157K.

Candy Challenge 3D experienced a surge in weekly downloads in early October, hitting a peak of approximately 115K. However, this was followed by a gradual decline, with downloads dropping to around 8.9K by the end of December. Similarly, weekly active users peaked at 180K in late October but saw a downward trend, ending the quarter with about 27K active users.

SortPuz™: Water Sort Puzzle had a modest revenue stream, with occasional peaks reaching up to $25 in late November. Weekly downloads started strong at approximately 34.6K in late September, peaking at 63K in early November before tapering off to about 23.3K by the end of December. The game maintained a stable active user base, fluctuating between 137K and 168K throughout the quarter.

Merge Animals 3D - Mutant race saw a significant spike in weekly downloads in early November, reaching around 130K. This number gradually decreased to about 21.9K by the end of December. The game’s weekly active users followed a similar trend, peaking at approximately 151K in mid-November and declining to around 30.1K by the end of the quarter.

420: Prison Survival experienced a high number of downloads in early October, reaching up to 126K. However, downloads saw a steep decline, dropping to about 3.7K by the end of December. The game's active user count also followed a downward trend, starting at 122K in early October and falling to around 14.4K by the end of the quarter.

These insights highlight the dynamic nature of the hypercasual games market in Ukraine during Q4 2021. For more detailed data and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022